dc.contributor.author |
Thiel, Ansgar |
de_DE |
dc.contributor.author |
John, Jannika M. |
de_DE |
dc.date.accessioned |
2019-07-11T13:56:54Z |
|
dc.date.available |
2019-07-11T13:56:54Z |
|
dc.date.issued |
2018 |
de_DE |
dc.identifier.uri |
http://hdl.handle.net/10900/90412 |
|
dc.language.iso |
en |
|
dc.relation.uri |
https://doi.org/10.1080/16138171.2018.1559019 |
de_DE |
dc.title |
Is eSport a "real" sport? : reflections on the spread of virtual competitions : editorial |
de_DE |
dc.type |
Article |
de_DE |
utue.personen.pnd |
Thiel, Ansgar/172828813 |
de_DE |
utue.publikation.seiten |
311-315 |
de_DE |
utue.personen.roh |
Thiel, Ansgar |
de_DE |
utue.personen.roh |
John, Jannika M. |
de_DE |
dcterms.isPartOf.ZSTitelID |
European journal for sport and society - New York, NY [u.a.] : Routledge, Taylor & Francis Group, 2004 ff |
de_DE |
dcterms.isPartOf.ZS-Issue |
4 |
de_DE |
dcterms.isPartOf.ZS-Volume |
15(2018) |
de_DE |
utue.titel.verfasserangabe |
Ansgar Thiel & Jannika M. John |
de_DE |
utue.publikation.abrufzeichen |
t037 |
de_DE |
utue.publikation.swbdatum |
1905 |
de_DE |
utue.artikel.ppn |
1665960361 |
de_DE |