dc.contributor.author | Holz, Heiko | |
dc.contributor.author | Beuttler, Benedikt | |
dc.contributor.author | Kirsch, Alexandra | |
dc.date.accessioned | 2018-09-26T14:41:42Z | |
dc.date.available | 2018-09-26T14:41:42Z | |
dc.date.issued | 2017 | |
dc.identifier.uri | http://hdl.handle.net/10900/84325 | |
dc.language.iso | en | de_DE |
dc.publisher | Regensburg: Gesellschaft für Informatik e.V.. | de_DE |
dc.relation.uri | http://dx.doi.org/10.18420/muc2017-mci-0368 | de_DE |
dc.rights | info:eu-repo/semantics/closedAccess | |
dc.subject.ddc | 004 | de_DE |
dc.title | Bewegungserkennung mit Wearables für Embodied Trainings in Serious Games | de_DE |
dc.type | Article | de_DE |
dc.type | ConferenceObject | de_DE |
utue.publikation.seiten | 259-262 | de_DE |
utue.personen.roh | Holz, Heiko | |
utue.personen.roh | Beuttler, Benedikt | |
utue.personen.roh | Kirsch, Alexandra | |
dcterms.isPartOf.ZSTitelID | Burghardt, M., Wimmer, R., Wolff, C. & Womser-Hacker, C. (Hrsg.), Mensch und Computer 2017 - Tagungsband | de_DE |
Files | Size | Format | View |
---|---|---|---|
There are no files associated with this item. |