dc.contributor.author | Wu, Charley | |
dc.contributor.author | Schulz, Eric | |
dc.date.accessioned | 2024-07-18T08:45:38Z | |
dc.date.available | 2024-07-18T08:45:38Z | |
dc.date.issued | 2024-03-20 | |
dc.identifier.uri | http://hdl.handle.net/10900/155147 | |
dc.language.iso | en | de_DE |
dc.publisher | PsyArXiv | de_DE |
dc.relation.uri | https://doi.org/10.31234/osf.io/vg8dz | de_DE |
dc.subject.ddc | 004 | de_DE |
dc.title | Leveling up fun: Learning progress, achievement, and expectations influence enjoyment in video games | de_DE |
dc.type | Preprint | de_DE |
utue.personen.roh | Wu, Charley M. | |
utue.personen.roh | Schulz, Eric | |
utue.personen.roh | Brändle, Franziska |
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