Learning versus researching in a desktop virtual reality: How reception goals influence the processing of uncertain information marked by verbal and visual cues

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dc.contributor.author Glaser, Manuela
dc.contributor.author Aberle, Stefanie
dc.contributor.author Schwan, Stephan
dc.date.accessioned 2023-07-05T11:09:42Z
dc.date.available 2023-07-05T11:09:42Z
dc.date.issued 2023
dc.identifier.issn 0360-1315
dc.identifier.uri http://hdl.handle.net/10900/142978
dc.language.iso en de_DE
dc.publisher Pergamon - Elsevier Science Ltd de_DE
dc.relation.uri http://dx.doi.org/10.1016/j.compedu.2023.104826 de_DE
dc.subject.ddc 004 de_DE
dc.subject.ddc 370 de_DE
dc.title Learning versus researching in a desktop virtual reality: How reception goals influence the processing of uncertain information marked by verbal and visual cues de_DE
dc.type Article de_DE
utue.quellen.id 20230619000000_00218
utue.personen.roh Glaser, Manuela
utue.personen.roh Aberle, Stefanie
utue.personen.roh Schwan, Stephan
dcterms.isPartOf.ZSTitelID Computers & Education de_DE
dcterms.isPartOf.ZS-Issue Article 104826 de_DE
dcterms.isPartOf.ZS-Volume 201 de_DE
utue.fakultaet 07 Mathematisch-Naturwissenschaftliche Fakultät de_DE


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