dc.contributor.author |
Glaser, Manuela |
|
dc.contributor.author |
Aberle, Stefanie |
|
dc.contributor.author |
Schwan, Stephan |
|
dc.date.accessioned |
2023-07-05T11:09:42Z |
|
dc.date.available |
2023-07-05T11:09:42Z |
|
dc.date.issued |
2023 |
|
dc.identifier.issn |
0360-1315 |
|
dc.identifier.uri |
http://hdl.handle.net/10900/142978 |
|
dc.language.iso |
en |
de_DE |
dc.publisher |
Pergamon - Elsevier Science Ltd |
de_DE |
dc.relation.uri |
http://dx.doi.org/10.1016/j.compedu.2023.104826 |
de_DE |
dc.subject.ddc |
004 |
de_DE |
dc.subject.ddc |
370 |
de_DE |
dc.title |
Learning versus researching in a desktop virtual reality: How reception goals influence the processing of uncertain information marked by verbal and visual cues |
de_DE |
dc.type |
Article |
de_DE |
utue.quellen.id |
20230619000000_00218 |
|
utue.personen.roh |
Glaser, Manuela |
|
utue.personen.roh |
Aberle, Stefanie |
|
utue.personen.roh |
Schwan, Stephan |
|
dcterms.isPartOf.ZSTitelID |
Computers & Education |
de_DE |
dcterms.isPartOf.ZS-Issue |
Article 104826 |
de_DE |
dcterms.isPartOf.ZS-Volume |
201 |
de_DE |
utue.fakultaet |
07 Mathematisch-Naturwissenschaftliche Fakultät |
de_DE |