dc.contributor.author |
Lüttke, Stefan |
|
dc.date.accessioned |
2021-06-22T14:16:09Z |
|
dc.date.available |
2021-06-22T14:16:09Z |
|
dc.date.issued |
2020 |
|
dc.identifier.issn |
1932-6203 |
|
dc.identifier.uri |
http://hdl.handle.net/10900/116431 |
|
dc.language.iso |
en |
de_DE |
dc.publisher |
Public Library Science |
de_DE |
dc.relation.uri |
http://dx.doi.org/10.1371/journal.pone.0237220 |
de_DE |
dc.subject.ddc |
500 |
de_DE |
dc.title |
Gamification as an approach to improve resilience and reduce attrition in mobile mental health interventions: A randomized controlled trial |
de_DE |
dc.type |
Article |
de_DE |
utue.quellen.id |
20210304112512_01554 |
|
utue.publikation.seiten |
; Article e0237220 |
de_DE |
utue.personen.roh |
Litvin, Silja |
|
utue.personen.roh |
Saunders, Rob |
|
utue.personen.roh |
Maier, Markus A. |
|
utue.personen.roh |
Luettke, Stefan |
|
dcterms.isPartOf.ZSTitelID |
Plos One |
de_DE |
dcterms.isPartOf.ZS-Issue |
9 |
de_DE |
dcterms.isPartOf.ZS-Volume |
15 |
de_DE |
utue.fakultaet |
07 Mathematisch-Naturwissenschaftliche Fakultät |
de_DE |