Experimental Manipulation of Action Perception Based on Modeling Computations in Visual Cortex

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dc.contributor.advisor Giese, Martin (Prof. Dr.)
dc.contributor.author Fedorov, Leonid
dc.date.accessioned 2018-08-03T12:06:47Z
dc.date.available 2018-08-03T12:06:47Z
dc.date.issued 2018-08-03
dc.identifier.other 508248523 de_DE
dc.identifier.uri http://hdl.handle.net/10900/83483
dc.identifier.uri http://nbn-resolving.de/urn:nbn:de:bsz:21-dspace-834839 de_DE
dc.identifier.uri http://dx.doi.org/10.15496/publikation-24874
dc.description.abstract Action perception, planning and execution is a broad area of study, crucial for future development of clinical therapies treating social cognitive disorders, as well as for building human-computer interaction systems and for giving foundation to an emerging field of developmental robotics. We took interest in basic mechanisms of action perception, and as a model area chose dynamic perception of body motion. The focus of this thesis has been on understanding how perception of actions can be manipulated, how to distill this understanding experimentally, and how to summarize via numerical simulation the neural mechanisms helping explain observed dynamic phenomena. Experimentally we have, first, shown how a careful manipulation of a static object depth cue can in principle modulate perception of actions. We chose the luminance gradient as a model cue, and linked action perception to a perceptual prior previously studied in object recognition – the lighting from above-prior. Second, we have explored the dynamic relationship between representations of actions that are naturally observed in spatiotemporal proximity. We have shown an adaptation aftereffect that may speak of brain mechanisms encoding social interactions. To qualitatively capture neural mechanisms behind ours and previous findings, we have additionally appealed to the perceptual bistability phenomenon. Bistable perception refers to the ability to spontaneously switch between two perceptual alternatives arising from an observation of a single stimulus. Addition of depth cues to biological motion stimulus resolves depth-ambiguity. To account for neural dynamics as well as for modulation of action percept by light source position, we used a combined architecture with a convolutional neural network computing shading and form features in biological motion stimuli, and a 2-dimensional neural field coding for walking direction and body configuration in the gait cycle. This single unified model matches experimentally observed switching statistics, dependence of recognized walking direction on the light source position, and makes a prediction for the adaptation aftereffect in perception of biological motion. en
dc.language.iso en de_DE
dc.publisher Universität Tübingen de_DE
dc.rights ubt-podok de_DE
dc.rights.uri http://tobias-lib.uni-tuebingen.de/doku/lic_mit_pod.php?la=de de_DE
dc.rights.uri http://tobias-lib.uni-tuebingen.de/doku/lic_mit_pod.php?la=en en
dc.subject.classification Visuelles System de_DE
dc.subject.ddc 500 de_DE
dc.subject.other perception en
dc.subject.other vision en
dc.subject.other neural dynamics en
dc.subject.other neural networks en
dc.subject.other social cognition en
dc.title Experimental Manipulation of Action Perception Based on Modeling Computations in Visual Cortex en
dc.type PhDThesis de_DE
dcterms.dateAccepted 2018-06-13
utue.publikation.fachbereich Interdisziplinäre Einrichtungen de_DE
utue.publikation.fakultaet 4 Medizinische Fakultät de_DE

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