Rome Reborn 2.0: A Case Study of Virtual City Reconstruction Using Procedural Modeling Techniques

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dc.contributor.other Frischer, B. [Hg.] de_DE
dc.contributor.other Webb Crawford, J. [Hg.] de_DE
dc.date.accessioned 2015-03-24T15:16:20Z
dc.date.available 2015-03-24T15:16:20Z
dc.date.issued 2010 de_DE
dc.identifier.uri http://hdl.handle.net/10900/61447
dc.identifier.uri http://dx.doi.org/10.15496/publikation-2869
dc.language.iso en de_DE
dc.publisher Oxford : Archaeopress en
dc.rights ubt-podno de_DE
dc.subject.classification Archäoinformatik de_DE
dc.subject.ddc 930 de_DE
dc.title Rome Reborn 2.0: A Case Study of Virtual City Reconstruction Using Procedural Modeling Techniques en
dc.type Article de_DE
utue.publikation.seiten 62-66 de_DE
utue.personen.roh Dylla, K., B. Frischer, P. Mueller, A. Ulmer de_DE
utue.personen.roh S. Haegler de_DE
utue.publikation.seitengesamt 408 de_DE
dcterms.DCMIType Text de_DE
utue.opus.portal caa de_DE
utue.publikation.source CAA2009 - Making History Interactive. Computer Applications and Quantitative Methods in Archaeology (CAA). Proceedings of the 37th International Conference, Williamsburg, Virginia, United States of America, March 22-26 (BAR International Series S2079) de_DE

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Das Dokument erscheint in:

  • CAA [1773]
    Computer Applications in Archaeology - Auflistung der Jahrgangsbände

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