FundUS ‒ an Interactive 3D Visualisation Software for Palaeolithic Excavation Data

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dc.contributor.author Andrews, Selina
dc.contributor.author Radicke, Stefan Rudolf
dc.date.accessioned 2026-01-19T08:30:38Z
dc.date.available 2026-01-19T08:30:38Z
dc.date.issued 2026-03
dc.identifier.uri http://hdl.handle.net/10900/174128
dc.identifier.uri http://nbn-resolving.org/urn:nbn:de:bsz:21-dspace-1741289 de_DE
dc.identifier.uri http://nbn-resolving.org/urn:nbn:de:bsz:21-dspace-1741289 de_DE
dc.identifier.uri http://dx.doi.org/10.15496/publikation-115453
dc.description.abstract "In this paper, we propose a software which allows for the interactive 3D visualisation of excavation data from Palaeolithic archaeology. Existing software solutions were examined to assess their suitability for the Palaeolithic method of excavation. It has been shown that the available software is not well fitted for the data collected in Palaeolithic archaeology and that there is a demand for specialised software. In collaboration with archaeologists from the Eberhard Karls Universität Tübingen, the requirements for this software were compiled. An implementation of the software was created using Java and Unreal Engine. To reconstruct the topographies recorded as points, a novel approach based on the Delaunay triangulation was used. The usability of the software was tested by conducting an online survey with archaeologists from the Eberhard Karls Universität Tübingen. After trying the FundUS software, the participants reported estimated savings of 65.07% compared to their usual workflows for 3D visualisation. The survey showed that the participants were very interested in using the software, even for applications beyond its intended purpose of supporting the evaluation. The software substantially shortens the time required to create visualisations by being able to work directly with the existing data, eliminating the need for manual preparation steps. In its current state, the software is able to partially fulfil the demand for a specialised evaluation software in Palaeolithic archaeology. With further development, the software could be expanded to fulfil this demand completely." en
dc.language.iso en de_DE
dc.publisher Tübingen University Press de_DE
dc.rights.uri https://creativecommons.org/licenses/by-nc-nd/4.0/deed.en
dc.subject.classification Archäologie , Visualisierung de_DE
dc.subject.ddc 930 de_DE
dc.subject.other Spatial Analysis en
dc.subject.other Interactive 3D Visualisation en
dc.subject.other Surface Triangulation en
dc.title FundUS ‒ an Interactive 3D Visualisation Software for Palaeolithic Excavation Data en
dc.type ConferencePaper de_DE
utue.publikation.fachbereich Sonstige/Externe de_DE
utue.publikation.fakultaet 9 Sonstige / Externe de_DE
utue.publikation.noppn yes de_DE
utue.publikation.noppn yes de_DE


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