dc.contributor.author |
Ruppert, Lukas |
|
dc.contributor.author |
Lensch, Hendrik P. A. |
|
dc.date.accessioned |
2023-08-17T12:57:09Z |
|
dc.date.available |
2023-08-17T12:57:09Z |
|
dc.date.issued |
2023-02-01 |
|
dc.identifier.issn |
2332-7790 |
|
dc.identifier.uri |
http://hdl.handle.net/10900/144359 |
|
dc.language.iso |
en |
de_DE |
dc.publisher |
IEEE - Inst Electrical Electronics Engineers Inc |
de_DE |
dc.relation.uri |
http://dx.doi.org/10.1109/TBDATA.2022.3161156 |
de_DE |
dc.subject.ddc |
004 |
de_DE |
dc.title |
GGNN: Graph-Based GPU Nearest Neighbor Search |
de_DE |
dc.type |
Article |
de_DE |
utue.quellen.id |
20230619000000_01297 |
|
utue.publikation.seiten |
267-279 |
de_DE |
utue.personen.roh |
Groh, Fabian |
|
utue.personen.roh |
Ruppert, Lukas |
|
utue.personen.roh |
Wieschollek, Patrick |
|
utue.personen.roh |
Lensch, Hendrik P. A. |
|
dcterms.isPartOf.ZSTitelID |
IEEE Transactions on Big Data |
de_DE |
dcterms.isPartOf.ZS-Issue |
1 |
de_DE |
dcterms.isPartOf.ZS-Volume |
9 |
de_DE |
utue.fakultaet |
07 Mathematisch-Naturwissenschaftliche Fakultät |
de_DE |