dc.contributor.author |
Gao, Hong |
|
dc.contributor.author |
Hasenbein, Lisa Christina |
|
dc.contributor.author |
Bozkir, Efe |
|
dc.contributor.author |
Kasneci, Enkelejda |
|
dc.date.accessioned |
2023-06-20T07:35:23Z |
|
dc.date.available |
2023-06-20T07:35:23Z |
|
dc.date.issued |
2022-11-29 |
|
dc.identifier.isbn |
9781450398893 |
|
dc.identifier.uri |
http://hdl.handle.net/10900/142320 |
|
dc.language.iso |
en |
de_DE |
dc.publisher |
ACM |
de_DE |
dc.relation.uri |
https://doi.org/10.1145/3562939.3565623 |
de_DE |
dc.subject.ddc |
004 |
de_DE |
dc.title |
Evaluating the Effects of Virtual Human Animation on Students in an Immersive VR Classroom Using Eye Movements |
de_DE |
dc.type |
Article |
de_DE |
dc.type |
ConferenceObject |
de_DE |
utue.publikation.seiten |
1-11 |
de_DE |
utue.personen.roh |
Gao, Hong |
|
utue.personen.roh |
Hasenbein, Lisa Christina |
|
utue.personen.roh |
Bozkir, Efe |
|
utue.personen.roh |
Göllner, Richard |
|
utue.personen.roh |
Kasneci, Enkelejda |
|
dcterms.isPartOf.ZSTitelID |
VRST '22: Proceedings of the 28th ACM Symposium on Virtual Reality Software and Technology |
de_DE |
dcterms.isPartOf.ZS-Issue |
11 |
de_DE |