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<mods:namePart>Kaufmann, Michael (Prof. Dr.)</mods:namePart>
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<mods:namePart>Förster, Henry</mods:namePart>
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<mods:abstract>Graph drawing is a well-established research area in theoretical computer science&#xd;
with an active research community that studies the embedding of graphs on surfaces such as the Euclidean plane. While traditional results stem from discrete&#xd;
maths, graph embeddings have become more widespread with the emergence of&#xd;
computing technology. Two important applications are the design of computer&#xd;
chips and various diagram types such as UML and BPMN whose development was&#xd;
possible due to the ubiquity of computers in professional environments. While the&#xd;
traditional settings emerging from these newer applications are by now well studied, research has started to focus on advanced settings whose analysis becomes&#xd;
more technically involved. One of the most important research directions of this&#xd;
type is known as graph drawing beyond planarity and studies drawings of graphs&#xd;
where the types of edge intersections are restricted. In this thesis, we consider&#xd;
three such settings that go beyond the beaten tracks.&#xd;
&#xd;
The most important drawing model in diagramming applications are orthogonal drawings in which edges are represented by polylines whose segments are&#xd;
axis-aligned. Unsurprisingly, there exists a large body of research focusing mostly&#xd;
on planar orthogonal drawings. We investigate two settings that have been proposed in the literature that extend beyond this traditional model: In the smooth&#xd;
orthogonal drawing model, bends are replaced by circular arcs, while in octilinear&#xd;
drawings, segments of polylines may additionally have slopes ±1. In the first part&#xd;
of this thesis, we show several new results for these “beyond orthogonal” drawing&#xd;
styles: First, we characterize the relationship between the classes of graphs that&#xd;
admit smooth orthogonal and octilinear drawings, respectively. Second, we prove&#xd;
that techniques which diverge from the traditional ones used for orthogonal graph&#xd;
drawings are needed to compute smooth orthogonal and octilinear drawings of&#xd;
minimal curve complexity. Third, we give a drawing algorithm that guarantees&#xd;
several desirable properties. Finally, we also extend the study of orthogonal and&#xd;
smooth orthogonal drawings to the 1-planar setting where edges may be intersected at most once. Here, we provide algorithms which compute drawings whose&#xd;
curve complexity we prove to be worst-case optimal in almost all scenarios.&#xd;
&#xd;
A graph drawing type that emerged from applications in VLSI chip design are&#xd;
linear layouts. In a linear layout, vertices are totally ordered on a line called spine&#xd;
while edges are drawn entirely above the spine. In a stack layout, the edges are&#xd;
additionally colored so that no two edges of the same color class intersect. This&#xd;
model has been deeply studied especially for planar graphs. The most important&#xd;
result in this field is that four colors suffice for the edges of any planar graph. A&#xd;
related model called queue layouts, however, has proven to be much more difficult&#xd;
to analyze. In a queue layout, edges are also colored, in contrast to stack layouts&#xd;
however, edges of the same color class may intersect but not nest. For more&#xd;
than 25 years the conjecture that a constant number of colors suffices for planar&#xd;
graphs had been open. In the second part of the thesis, we show that for planar&#xd;
graphs of bounded degree this is indeed true. We point out that the result has been&#xd;
generalized to all planar graphs in the meanwhile. We also consider another drawing&#xd;
style that extends beyond the capabilities of stack layouts called arc diagrams. In&#xd;
contrast to stack layouts, edges in an arc diagram may be drawn above and below&#xd;
the spine and may even intersect the spine once, yielding a so-called biarc. In&#xd;
addition, all edges are intersection-free. We consider a variant called down-up&#xd;
monotone arc diagram where all biarcs must have the same monotone shape. This&#xd;
drawing style has applications in point-set-embeddability problems. We improve&#xd;
the best known upper bound for the number of biarcs in such arc diagrams and&#xd;
present a SAT formulation of the arc diagram drawing problem.&#xd;
&#xd;
In the third and final part of the thesis, we shift our attention to beyond planar&#xd;
drawings which are motivated by the fact that visualization of nonplanar real-world&#xd;
graphs is necessary in many applications. In particular, we study RAC-k drawings,&#xd;
that is, drawings in which every edge is drawn as a polyline with at most k bends so&#xd;
that all intersections occur at right angles. First, we consider the density of graphs&#xd;
admitting RAC-1 drawings and give a new upper bound that we prove to be tight&#xd;
up to an additive constant. We also show that the graphs that admit simple RAC-1&#xd;
drawings have slightly smaller edge density and provide a lower bound construction&#xd;
for this restricted scenario. Second, we investigate the area requirement of RAC&#xd;
drawings of dense graphs. Namely, we prove that every graph admits a RAC-3&#xd;
drawing in cubic area and a RAC-8 drawing in quadratic area. In the case of p-partite graphs we even show how to achieve quadratic area RAC-3 drawings which&#xd;
we prove to not be possible for general graphs.&#xd;
&#xd;
Finally, we conclude the thesis with a summary of our results and several&#xd;
interesting open research problems.</mods:abstract>
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<mods:title>Graph Drawing Beyond the Beaten Tracks</mods:title>
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